1:30pm Animation video research

November 30, 2011 at 1:30 pm

We try and figure out the physics of sweeping with animators Juan Carlos Navarro and Javier Moya. We video sessions like these to help capture the right movement. Won’t tell you much more than this to avoid spoilers!

12:00pm lunch break

November 29, 2011 at 12:00 pm

Here’s a brainstorm in process … ;)
Eh eh, joke aside I do usually need to move around at lunch break, either run, swim or do some yoga … it gives me time to process information and either make decisions or come up with new ideas/solutions. We are very lucky to be at a Studio that support such lunch breaks!

11:30am Characters drive by

November 29, 2011 at 11:30 am

Here’s a check in with Ed Robbins, La Luna’s character modeler and cloth simulation man! It’s his job to turn the sculpts of the characters (done by the amazing Greg Dikstra) into geometry on a computer! The applications he used to model our Bambino, Papa and Nonno are Maya, are Mudbox, Maya and a lot of Pixar proprietary software.
He’s also a goofball … as you can see.

10:30am Sound design review

November 29, 2011 at 10:30 am

Recording and mixing the right sounds for a film is an art. Lucky for us we had an amazing sound designer on our side, Justin Pearson. We do a mixing session/review and then Justin shows us where one of the key sound effect we heard comes from: a homemade wind chime made of tiles.

10:00am Animation Drive-by

November 29, 2011 at 10:00 am

Checking the progress on animator extraordinaire Robb Denovan’s latest shot. Rob animated some of my favorite shots in La Luna.

9:30am Edit Session

November 29, 2011 at 9:15 am

Time for the first meeting, an editorial session with Steve Bloom. Timing boards, music, dialogue and figuring out how to make the best story reels for La Luna.

9am – off to work

November 29, 2011 at 8:30 am

A brisk fifteen minute ride to work on my Bianchi. Gotta support the italian economy how I can.

A day in the production of La Luna

November 28, 2011 at 4:57 pm

Tomorrow I am gonna try a little experiment and post/tweet in “almost real time” a little photographic essay of a day in my life during the production of La Luna. The photos you’ll see were shot by Debby Coleman at Pixar with a couple of crappy shots from my iphone added in the mix as well. As always I’ll be trying to avoid any spoilers … so, that’s it … I hope you enjoy it and I’ll do my best to answer any questions if you have any.

La Luna … for your consideration

November 23, 2011 at 2:52 pm

Warning the image at the following link is a spoiler (mild one), if you haven’t seen La Luna and you want a nice clean slate, skip this.
But … Regardless of the outcome, THIS is something to celebrate. I feel very proud … and also very lucky to have this honor. Yay La Luna!

Dice’s beautiful short for SketchTravel

October 11, 2011 at 4:57 pm

I love THIS! My good friend Dice Tsutsumi just finished this wonderful touching short film about SketchTravel. He painted all this on photoshop!!! Such a painstaking process, a real labor of love! And it’s all for a great cause, build libraries in third world countries! Congratulations Dice!!! I can’t wait to celebrate SketchTravel next week in Brussels!! I feel very fortunate to be able to be there for the Art Auction. If you want to keep up with the upcoming SketchTravel events check this page on FB out. Cheers!