11:30am Characters drive by

Here’s a check in with Ed Robbins, La Luna’s character modeler and cloth simulation man! It’s his job to turn the sculpts of the characters (done by the amazing Greg Dikstra) into geometry on a computer! The applications he used to model our Bambino, Papa and Nonno are Maya, are Mudbox, Maya and a lot of Pixar proprietary software.
He’s also a goofball … as you can see.

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